see also: StarCraft II
Some time ago Metathrom released his Special Edition of Aeon of the Hawk. The new version features: several new cutscenes and playable maps, including the conclusion to the story; balance fixes and an easy version; new briefings to old maps and much, much more. You can see the full list of features in the release notes or go straight to the downloads page.
Gemini's precursor production to his Life of a Marine StarCraft campaign is now out.
"Before the rise of the Dominion, a man named Jack Sherall volunteered for a small rebel group named the Sons of Korhal. Bootcamp, a 4-map prequel campaign to Life of a Marine, tells the story of how Jack Sherall came into military service and met friends Craig Skillen, Katherine Logal, and Vertigo, all during the timeframe of Rebel Yell."
Download it over at Campaign Creations here.
"Before the rise of the Dominion, a man named Jack Sherall volunteered for a small rebel group named the Sons of Korhal. Bootcamp, a 4-map prequel campaign to Life of a Marine, tells the story of how Jack Sherall came into military service and met friends Craig Skillen, Katherine Logal, and Vertigo, all during the timeframe of Rebel Yell."
Download it over at Campaign Creations here.
Looking to make a StarCraft Campaign but never felt like you had any reason to? Well, now you can with Campaign Creation's official announcement of our first ever StarCraft Mini-Campaign Competition! Contestants are placed in a two month race to create the most appealing campaign out of the batch. Whether your choice of weapon be drama, plot twists, or pure humor, your chances of victory are just as good as anyone else's! Strategy, Turn Based, Role Playing, all game styles have a chance! One map, three maps, twenty maps, it's your call as to how many it'd take to portray your masterpiece! Just pop open your StarEdit and have at it!
PRIZES:
Grand Prize - Blizzard Cinematics DVD + The following items: Blizzard Baseball Cap, T-shirt, and Mouse Pad.
ADDITIONAL GRAND PRIZE - OFFICIAL STARCRAFT: THE BOARD GAME (Depending on amount of contestants)
Second Prize - StarCraft Cinematics DVD + Your choice of Blizzard Baseball Cap, T-shirt, or Mouse Pad.
Third Prize - Your choice of Blizzard Baseball Cap, T-shirt, or Mouse Pad.
ADDITIONAL REWARDS TO ALL WINNERS:
Project Hosting on Campaign Creations' upcoming new section currently codenamed Duels. Featuring a profile of victors and review of their submissions. Special group in Forum representing congratulations for first place victor.
Visit Campaign Creations for more details.
PRIZES:
Grand Prize - Blizzard Cinematics DVD + The following items: Blizzard Baseball Cap, T-shirt, and Mouse Pad.
ADDITIONAL GRAND PRIZE - OFFICIAL STARCRAFT: THE BOARD GAME (Depending on amount of contestants)
Second Prize - StarCraft Cinematics DVD + Your choice of Blizzard Baseball Cap, T-shirt, or Mouse Pad.
Third Prize - Your choice of Blizzard Baseball Cap, T-shirt, or Mouse Pad.
ADDITIONAL REWARDS TO ALL WINNERS:
Project Hosting on Campaign Creations' upcoming new section currently codenamed Duels. Featuring a profile of victors and review of their submissions. Special group in Forum representing congratulations for first place victor.
Visit Campaign Creations for more details.
With the release of a powerful new StarCraft modding program, DiscipleOfAdun had this to post in the forum:
You can view the thread and post comments here.
Firegraft is HERE! After over 2 years, I have completed a stable and suitable release version. For those of you who don't know, Firegraft is a modding program that is a successor for both Stargraft and Memgraft. It allows for editing of certain memory aspects such as the button sets and the tech tree. However, that's not the limit of what Firegraft can edit. In a controlled way, Firegraft allows modifications of many previously untouchable aspects of Starcraft. With things like the number of spidermines to the amount of time a unit is in stasis, from the ability to set multiple peons constructing a building to reversing the effect of recall, Firegraft allows for greater freedom in creating modifications.
Some of the features in this version:and many others.
- Current support for version 1.15, meaning modifications can be played on battle.net.
- A 'smart' button preview which updates based on the currently editing button.
- PAT Importing. Old Stargraft patches can be directly opened for editing.
- Requirements are done radically different. No more track bars. Now you can see exactly what it is in just a glance.
- Button sets automatically rearange and count themselves, removing the two most common grafting problems.
- Over 230 different editable values from the executable.
Download it here
Any feedback can be posted or PM'd to me on any site that I have an account on.
You can view the thread and post comments here.
I decided to re-release ITAS. Refer to my original posting on CC, here for further details on this SC mod.
In this version, I made some minor changes in the hopes to get the word out about the SC2 rendition I am going to be making. The changes include:
Download it and talk about it.
In case you're too lazy to check the initial release link, this mod only works with SC:BW version 1.10. All original restrictions about using project content and such still apply.
In this version, I made some minor changes in the hopes to get the word out about the SC2 rendition I am going to be making. The changes include:
- Some minor changes to the AI; it already functioned well, I just did a few minor touchups. Probably not even noticeable.
- Removed the ready room background since it just blinded you.
- Added response sets for the Alrashann II and Sorrow.
- Added music for the Undead and title screen.
- Removed the annoyingly-loud Confederate responses.
Download it and talk about it.
In case you're too lazy to check the initial release link, this mod only works with SC:BW version 1.10. All original restrictions about using project content and such still apply.

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