Last Exodus - Level Scripts
The following are the full missions scripts that I designed for Last Exodus.
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CONTENTS
0 - FORETHOUGHTS (Introduction)
1 - BREAKING AWAY
2 - DELIVERANCE
3 - A SHROUDED CHOICE (Interlude)
4 - THE ESCAPE
5 - VICTORY OR DEATH (Cinematic)
6 - NEW DAWN (Cinematic)
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0 - FORETHOUGHTS (Introduction)
Location: Draenor
Purpose: To introduce Tarok and his clans plight and set the scene of the story
Main Quest: None.
Subquests: None.
*Tarok speaks in all of this.*
1) The world of Draenor.
My homeworld.
A world home to all sorts of wonderful life...
Including those known as orcs, my race.
From the primordial times, we gradually grew into a bold and noble race, worshipping the great elements of the world.
5) We carved out our society, happily living alongside nature for thousands upon thousands of years. From all accounts, life was good.
We lived in coexistence with the other races, such as the humble draenei, sharing our ways and resources. We enjoyed harmony in all its warmth.
But it seems that conflict is now upon us like a leaping, ravenous wolf. The other clans are far more aggressive than ever before - but I have absolutely no idea why. It is like some craving for blood afflicts them ... like a plague.
Ever since the Warlock Gul'dan came to power in the politics of the clans, many of them abandoned the 'Old Ways' and desired war above all else.
The draenei were quickly yet brutally wiped out, as were many of those who practised the ways of shamanism.
10) After there were no major foes left, several clans journeyed through a huge, dark portal to another world known as Azeroth. Victories against the 'weakling' natives known as humans were reported.
Now the orcs there are continuing their 'glorious' war against them, shaking the very world in the blood they continuously spill.
It sickens me to no end to see my race perverted so. Something is deeply wrong.
The only shamanistic clan left is the Shining Talon, my clan. Yet our neighbours still intend to force us into open warfare and bloodshed.
It seems conflict, these days, is always a certainty.
Now, near our Western border with the Bone Chewers, patrols end up dead.
15) Some are forced into skirmishes most bloody...
Whilst others ... are rumoured to suffer even worse fates.
And I imagine the Bone Chewers are all confident and joyful in their petty victories.
The towns of my clan still stand proud... though I am at odds if we could do so against their full might.
Yet I hear that the victory of the Horde in the human world is waning - the ruling Warchief is facing defeat, following the betrayal of Gul'dan himself.
And so now I am certain war in this world will rage further, as tension rises to a boiling point through no fault of my own. I must act now before it is too late.
20) I was able to meet with Mogor the Ogre of the Laughing Skull clan, and acquired the Skull of Gul'dan in a trade. Ner'zhul of the Shadow Moon clan would kill to have it, which is why I shall put it in the hands of my enemy - the Bone Chewer clan's chieftain!
If I can gain enough time for my clan and myself, I believe we can leave this world through the Dark Portal.
I have hope, I only wish I have the resolve to do my task.
For I am Tarok, Master Shaman of the Shining Talon clan...and this is my tale...
---
1 - BREAKING AWAY
Location: Western Draenor, near the Shining Talon - Bonechewer border.
Purpose: To introduce the player to the immediate conflict and begin the evacuation of the Shining Talon.
Main Quest: Get to the circle of power leading towards the Dark Portal valley
Subquests: Destroy Kilborom, find the Troll Priests
Record lines as charactername-number.mp3 (preferably), e.g. Tarok-1.mp3
Starting scene. Tarok has returned from a journey, with the Skull of Gul'dan. He plans to now begin evacuations of his clan to Azeroth. He arrives at an outpost near the route to the Dark Portal.
Tarok:
Esto sar, Frasharn. How fares the day?
Frasharn:
Esto sar, chieftain! We have been waiting for you. We have endured light skirmishes with the Bone Chewers, and they appear to have fallen back. But scouts report that they are blockading our planned route to the Portal.
Tarok:
Hmm. Perhaps this mental plague in our enemy is worse than I had imagined...
Frasharn:
Are you to fight the way through, Chieftain?
Tarok:
*sighs* I guess there is but no choice. Very well. We break our way through.
Frasharn:
I am glad to hear it! Pray tell, Chieftain Shaman, how did the meeting with Mogor go?
Tarok:
Everything seems to be going even greater than I had expected. I have the Skull of Gul'dan, and intend to plant it on Tagar and let the fact slip to Ner'zhul.
Tarok:
Hah! Tagar will get his just deserts when Ner'zhul discovers it to be in his possession and sends the Shadowmoon to claim it.
Frasharn:
It is too bad we won't be in Draenor long enough to see it happen!
Tarok:
I admit I am hardly as ravenous as our enemy, but I would relish the sight if I could see it. As it is, it seems I must secure the route to the Portal for now so that the evacuation may begin.
Frasharn:
Very well, Chieftain. Take some of my warriors with you - the rest of us shall maintain the outpost here.
May Isrork's spirit watch over you!
Tarok:
Thanks to you, Frasharn. I shall rout them and these cannibalistic wretches shall taste justice!
(Tarok meets a peon near the outpost)
Peon: (Relieved)
Thank goodness you have returned, Master Shaman!
Tarok:
What's wrong?
Peon: (Getting scared)
He come! He come here and steal my friends! Then he twist off their heads and eat them all!
Tarok:
Calm yourself - who did this?
Peon: (Quite scared, but not petrified)
Ki-Ki-Kilborom the Ever Hungry! He's big big big big menace around here! Please do something master! He cooking latest catch over in distant West!
Tarok:
This beast shall be destroyed, worker - I promise. Now, return to your tasks.
Kilborom the Ever Hungry:
Ahh, fresh meat!
Zirik: (Typical troll - sly, jamacian accent, though he is actually trustworthy)
Greetings, Shaman. Whys do I be smeling de stench of blood and confict on you?
Tarok:
Indeed Zirik. Turbulent times are raging upon this world - my clan and I are leaving to Azeroth. I suggest you do the same.
Zirik:
Ya, we Axegrinders be thinking of that also. It's been most fun seeing this world, but we be missing ours. We have a problem though...
Tarok:
You have aided us enough in the past. Tell me of what troubles you and perhaps I could help.
Zirik:
All of our priests have gone off on journey's of mediation--they're out there in the wilds around here with no clue as to what's going on. Shaman, if you could find them and send them back here, We'd mostly appreciate it.
Tarok:
I will tell them to return I find them. Farewell for now, warleader.
Zirik:
Be seeing you, mon. Manna chu'da!
Tarok:
Priest, it is important you return to the camp and speak to Zirik.
Tarok:
Disgusting. I don't know whether the foul smell is of these swamps, or of the Bone Chewers themselves!
Tarok:
The spirits are cautious of the canyon ahead. Be wary, my brothers.
Tarok:
Finally. The blockade is broken!
This way leads to the Dark Portal. There should be no more Bone Chewers in the way, hopefully.
Grizzar:
Your hopes will be in vain, old man.
Tarok:
What?
Tarok:
...Grizzar?
Grizzar:
It is I, but I am much more than when I was part of your pathetic ilk!
Tarok:
Your skin ... why is it is red...? I - I do not understand ... ?
Grizzar: (Gloatingly)
Ha, there is a first! The all knowing Tarok is stumped!
You will die not knowing the true destiny of the Horde.
Tarok:
...With you, I'm sure it will but be a destiny of corruption and malice.
Achieved only through the manipulation of orcs like you.
Grizzar: (Furious)
Shut up! Shut up and DIE! JUST DIE!
Grizzar: (Partially dying, but not dead. Will have an echo)
This ... isn't ... over!
Frasharn:
Great work, Master Shaman. The clan is now safely on the way to the portal in force.
Tarok:
But I still do not understand what I saw, even with my own eyes...
Frasharn:
Only my eyes could prove to me what you say about those ... red skins.
Tarok:
There is something far more sinister at work than I previously thought.
Frasharn:
Come, Master Shaman. We should make the way to the Portal with due haste. Perhaps the answers you seek lie ahead.
---
2 - DELIVERANCE
Location: Western Draenor, near the Hellfire Peninsula.
Purpose: To resolve the Skull of Gul'dan item, to remove the Bone Chewer threat and to move Tarok's clan closer to the Dark Portal
Main Quest: Take the Skull of Gul'dan to the Bonechewer Captain (Stealth required)
Subquests: Get through the Ogre caves.
Map description layout: Map is split into two.
1) Top of map has Bonechewer base where stealth mission takes place.
2) The bottom has a battle scene (Looped?) of Shining Talon defending their area from the Bonechewer advance, as civilian orcs travel just below them to the West.
Intro scene:
Tarok arrives over a mountain pass. In the distance he see's several Bonechewers and Shining Talon fighting. The ST's win and move back to the ST fortifications.
Tarok:
All out war is here...
Drakal:
Greetings, my chieftain.
Tarok:
Ahh, Drakal. I'm not surprised my battle lieutenant would be here defending his people.
Drakal:
Let me spare the pleasantries, chieftain. We have held back the convoys since the Bone Chewers have marched an entire warparty here overnight. I do not believe that we can hold this line for much longer as we are hard pressed. It is like some greater power drives them on ...
Tarok:
Be at ease. If my plan works, they shall no longer be a threat. This skull has the power to nullify a whole mind. I must take the Skull to the nearest Bonechewer leader as soon as possible.
Drakal:
Chieftain, you are much too important - please allow me to take it for you!
Tarok:
No, Drakal - I insist. This is my task and I must see it through. Tell me, how can I get to their camp?
Drakal:
(*Sigh*) Very well. The battlelines are too fierce, and I fear you would be easily sighted too. The North West has seen less fighting and we found an old set of caves that run past the enemies main line.
Drakal:
Several ogres have made the caves their home ... They will not be happy with all of the noise caused by the fighting. If you can get through the caves then you should be able to get within their camp.
Tarok:
Then that is my path.
Drakal:
Are you sure this is the right way?
Tarok:
The spirits tell me that all others lead to death - it appears my choice has already been decided. I must now understand why they believe I should use the power of the cursed Gul'dan to save our people.
Tarok:
Hold the enemy off as long as you can, Drakal. We are nearly there. I should not be too long.
--
GAMEPLAY: The caves are a typical commando mission. Perhaps stealth must be required (?? Perhaps a Hide spell is used by Tarok, like Tyrande in NE 2). Perhaps on a Hard difficulty there can be a time limit of 30 minutes.
--
*Tarok finally emerges at an area near the Bone Chewer camp. He can get through it (Hide skill?), with most of the Bone Chewers idle or away in battle. The ones in the camp will say some things to him. A few squadrons of them (Green colour) must be avoided.*
Tarok: The tent of their leader will be here somewhere. I must avoid the Bone Chewer orcs going into battle, though the others will likely ignore me.
*When Tarok finally reaches the personal area of the Bone Chewer captain.*
Hearteater: What?! You!! You leader of them shamans!
Tarok: It is I, Tarok. You are the Bone Chewer leader, correct?
Hearteater: I am strongest! I eat hearts of enemies for Tagar! I shall cook your guts if they taste good!
*He approaches Tarok.*
Hearteater: Wait ... what that you got?!
Tarok: This is a magical skull.
Hearteater: It seem important. What it do?
Tarok: Uhm. It's a very powerful ... thing! It is only meant for the best warrior.
Tarok: And so I brought it to you for your amazing ... warrior-ness.
Hearteater: If me wear skull, me look best! Give me it or I gut you out right now!
Tarok: Oh, my. Please don't do that. Here, take it.
*He gives it to Hearteater. He suddenly looks strange.*
Hearteater: Bu ... wha ...
Tarok: *To himself.* It's worked. The skull's intense, demonic energies are warping his simple mind.
*Two Bone Chewer Grunts enter.*
Bone Chewer Grunt 1: Hearteater, we going to - huh? Who you?
Bone Chewer Grunt 2: He dat shaman! We s'ppose to kill 'im!
Tarok: Your leader and I have made a truce. You are to return your forces to Tagar and leave my clan alone.
Bone Chewer Grunt 1: What?! We got orders to kill you all!
Bone Chewer Grunt 2: Me say leader coward!
Hearteater: Duuuuh .... Do ... it!!
*He charges foward and kills BCG 2. Heart then runs about the area, frantically full of energy.*
Hearteater: Me wear skull of big power! Me best warrior - do as I say!!
Bone Chewer Grunt 1: Uh, da'vu!!
*Tarok leaves.
Scene of a horn blowing and BC forces immediately leaving the fight with the ST. Some barely surviving ST orcs look on in amazement.
Fade out.
Tarok returns to Drakal.*
Drakal: That was ... beyond belief, chieftain. They have completely disengaged!
Tarok: It seems that even these primitive curs can follow orders ... from the correct source.
Tarok: Order the convoy to begin moving. We must press on immediately!
*Fade out.
End of level.*
---
3 - A SHROUDED CHOICE (Interlude)
Location: Hellfire Peninsula, one mile from the Dark Portal.
Purpose: To finalise Tarok and his clans apparent escape from Draenor, to make Tarok choose between his own and his clans life, to introduce his arch-nemesis.
Main Quest: None.
Subquests: None.
---
*Tarok arrives on screen to a make-shift ST camp and is once more greeted by a lieutenant.*
Barik: Fantastic work, Chieftain shaman! The Bonechewers have withdrawn further than our scouts can see!
Tarok: I feel much better to be rid of that skull, Barik. I was barely able to hold off its evil energies for much longer ... What is our status?
Barik: The preparations are ready and the clan has converged together. We are ready to march to the portal itself, a small distance away.
Tarok: Excellent. Now-
*Drakal hurries onto the scene*
Drakal: Chieftain! I bring news most grim - Shadow Moon forces have been sighted!
Tarok: *Atonished* What?
Drakal: We heard reports from the independent sailors that a fleet has crossed the Skeletal Coast and landed nearby. We didn't believe it until we saw it ourselves.
Drakal: We also had no idea they would be in such number.
Tarok: Ner'zhul is after us, the last clan of the old age.
Barik: I can not believe this - as if the Bone Chewers were not enough!
Tarok: How many of them are there?
Drakal: ... Many, many hundreds upon hundreds from one sighting and most likely more.
Tarok: (Agast) Hundreds upon hundreds? This is grim news indeed, I'm afraid. Shadow Moon warriors are far more vicous than the Bone Chewers we dealt with.
Barik: ... Chieftain, I must remind you that we can not even return to our home territory, not with our current supplies.
*Tarok turns around and moves away, thinking.*
Drakal: Their forces appear to be moving out, even now.
*He turns slightly around, but not completely to face the other orcs.*
Barik: This will be our only chance to do your command, chieftain. ... What are your orders?
Tarok: I am tired of running and I shall not allow us to be mocked further. I have seen too many of my friends die by the warlocks fire and far too much instigation aimed at our clan. This game of cat and mouse ends here.
Tarok: Assemble every able orc and youngling into battle gear, at once! Have the females armed with what they can to defend the convoys. Drakal, sound the horn of Isrork - this is no longer an escort mission!
*Fade out. A few seconds later, a horn sounds. Hurried activity sounds play. Some more seconds pass and we fadein to see scenes of orcs running around and preparing around a makeshift camp. A convoy of orcs in the distance stops. We cut to Tarok watching from a tree, silently. Barik approaches him.*
Barik: The preparations are ready ... Chieftain.
Tarok: I can sense the anxiety in your spirit, let alone your voice, Barik. You are worried.
Barik: Forgive me, chieftain ... I never expected this battle after we saw off the Bone Chewers. Relief, it seems, was short lived ... as I may be, if we do not survive this. It seems that fate has forced us here, to harsh extremes, to weariness, and now to battle.
Tarok: Let me tell you something that one of my eldest mentors once told me about life.
Tarok: We are merely feathers in the stream, and are often thrown against the unexpected. But we do have some significance - it is not impossible to go where we wish. As long as we stand strong, together, we can make a difference. We can go where we wish. Without the hope, we shall be washed away.
Tarok: Do you believe in clan, Barik?
Barik: Yes chieftain.
Tarok: Are you ready to die to defend our culture and very being to make the feather resist the flow?
Barik: Yes, chieftain!
Tarok: Then I tell you, I do not need to see the future to know that our salvation is at hand.
*Drakal rides on screen.*
Drakal: Chieftain, their leader approaches.
Tarok: Their leader?
Drakal: He wishes to invoke a parley and speak with you.
Tarok: By the spirits - this is ... most unexpected.
Tarok: I shall see if there is anything to say.
---
*Zoraton and Tarok, with a few grunts each, meet between the distant armies on either side.*
Zoraton: I am Zoraton, and I speak on behalf of Ner'zhul and the Shadow Moon clans absolute authority.
Tarok: I am Tarok of the Shining Talon. Tell me, did Ner'zhul threaten you to come here or did you decide it with your own warped brain?
Zoraton: (*Laughs.*) Your sense of humour is admirable, given your circumstance. You should know that I am not necessarily here to destroy you.
Tarok: Oh, that sounds very reassuring! The small army with you is but an escort?
Zoraton: Force is often a requirement of my duty. You act with a surprising rudeness, shaman.
Tarok: You would find many an orc would act the same when his clan is threatened with death.
Zoraton: As I said, I am not necessarily here to destroy you.
Zoraton: But enough. I shall get to the point of my being here. The skull. Where is it?
Tarok: What skull?
Zoraton: (Furious) Do not mock my intelligence and power, shaman! The skull of Gul'dan! Where is it?!
Tarok: I see you are well informed ... I gave it to the Bone Chewers.
Zoraton: What?
Tarok: It was my only method to remove them from our path. Surely one of your ... intelligence can understand that.
Zoraton: Blast! (As if thinking aloud) The master wants that skull, and I am to do anything to gain it.
Tarok: Then I suggest you steer your army away from my clan and march to the Bone Chewers.
Zoraton: It is not that simple, shaman.
Tarok: What? Are you still to fight us for the fact that we are shamans of the old age?
Zoraton: No.
Zoraton: I shall give you a choice, shaman. Listen carefully.
Zoraton: If you, shaman, depart and come with me then I shall allow your clan safe passage through the portal. They may go to Azeroth freely.
Zoraton: Your life for theirs, though neither shall be harmed.
Zoraton: Otherwise ... we shall cut down those who resist the will of Shadow Moon. Only in the rule of Blackhand was the Portal open to any clan, but no longer.
Zoraton: That is your choice, shaman. I do not come willingly to bring about bloodshed, but I shall do so in a heartbeat if I deem it appropriate.
*Small pause.*
Zoraton: And in bloodshed, I will not guarantee any of your lives.
*Big pause, as Tarok thinks and the camera swirls around and music plays, building some tension.*
Tarok: Very well. I shall go with you. I accept.
Drakal: What?!
Tarok: He seems to have more integrity than the rest of his cursed kind. I know because the spirits say so. If you, Warlock, do as you say then I shall go with you.
*He moves over to Zoraton's side, but does not turn around.*
Zoraton: I see that your chieftain's wisdom is true to the whispers. You may begin moving your clan.
Drakal: But, Chieftain!-
*Tarok turns around.*
Tarok: Drakal, I do this for our suvival. Place your trust in me just as you have always done.
Tarok: Now, signal for the clan to move - that is my command!
Drakal: ... Farewell, chieftain. We shall never forget this choice.
*He leaves.*
Zoraton: You have made the correct decision, shaman.
Tarok: I suppose I shall soon find out.
*Fade out.
End of level.*
---
4 - THE ESCAPE
Location: In the Hellfire dungeons, beneath the Dark Portal ...
Purpose: To reveal the reason the Shining Talon have survived in Draenor for so long, to revert Tarok's decision back and send him to Azeroth.
Main Quest: Escape the dungeon.
Subquests: ??
---
*Scenes of Tarok being escorted by several grunts and Zoraton through the dungeon.*
Zoraton: This dungeon was designed by Gul'dan himself, you may wish to know. It was used by the Shadow Council to keep creatures from the other world when the Horde began its explorations.
Tarok: Why am I here?
*And then they lead Tarok into a cell.*
Zoraton: Most of the creatures died off over the years. We think it's because they could not cope with the atmosphere.
Tarok: I asked you a question.
*He sets the switch, and some magical energies form the cell.*
Zoraton: Please. I believe I have shown that I am not without a heart. You will be here for some time so naturally I feel that you are entitled to an explanation.
Zoraton: Be grateful, in fact - if Xor'gon were in my place, you would have been severely beaten and barely left alive.
Zoraton: Not all in the Shadow Moon clan are barbaric warriors, just as I believe not all of you shamans are utterly fanatical and faithful to your religion.
Tarok: There is nothing fanatical about staying true to nature, warlock.
Zoraton: *Sigh.* We could argue so all day, but I do not have the time. Instead I shall tell you what I know.
Zoraton: I know of the information possessed by your clan - though we were unable to observe your journey to retrieve the Skull of Gul'dan from the Laughing Skull.
Zoraton: In truth, your clan has survived for so long due to our design. Without our efforts, the very last of the shamans would have been exterminated by the bloodlust of the Horde.
Zoratons: We have pulled strings and made threats for your survival. As I said, you really should be grateful.
Tarok: I don't believe you.
Zoraton: That is your decision. There is very little you have done that has actually held off a full war as we have.
Tarok: .. Then let me suppose it is true. What about the Bone Chewers?
Zoraton: Naturally, our efforts are not perfect and without risk. We can not affect them forever - the bloodlust you have seen in them can only be goaded for so long. Still, Ner'zhul was furious with the attacks upon your clan by Tagar's minions.
Tarok: Why? Why do all of this?
Zoraton: We have been certainly been careful with the last clan of shamans, especially after Durotan and his ilk left.
Tarok: Durotan? Is he ... alive?
Zoraton: Perhaps. Perhaps not. We know that the Frost Wolves were with the Horde in the other world during the First War for some time, but Durotan eventually spoke out against Gul'dan and was exiled along with his clan.
Zoraton: Perhaps Gul'dan had them destroyed in secret. We do not know. He was very secretive, though, unlike him, we in the Shadow Moon are aware of our ... limitations.
Zoraton: As I was saying ... your clan is the last of the old age. We know that the Grand Masters of the shamans sensed the first presence of the demon leader long ago. It is true that my master was contacted by one, but the deal he made with the creature was ... hasty ... a deal he hsa since regretted. Now many in the Shadow Moon such as I are attempting to undo that infernal mistake.
Zoraton: It was later that the demon targetted Gul'dan and we all know how that went - with his creation of the Shadow Council and manipulation of the clans and the forming of the Horde. If we knew all of the extent of his powers that the demon had given him, we certainly would have confronted Gul'dan long ago and brought order to the Horde.
Tarok: You would bring order to a destructive, merciless force? You preach insanity!
Zoraton: Know that anything is possible with enough power. I suppose that is understandable - you shamans only feel what is natural and from the elements, which is quite ... restrictive. We warlocks, however, have the immense energies of the Twisting Nether at hand.
Tarok: The Twisting Nether?
Zoraton: It is the energies of the dimension where the demons originate from. A cold, immensely powerful void, yet it is not without risk of use.
Zoraton: Where was I ... ... now, since you are the last of the shamans, one of your magnitude has a large extent of sway with the elements, that of many shamans together. Without either you or your people, you see, Ner'zhul will be unable to complete his master plan to save our race.
Tarok: And what plan is that?
Zoraton: It is still being prepared, but I am sure you will see when the time comes. It is suffice to say that you shall remain here as the link to the elemental forces of Draenor. As long as you remain, this world will not be ... threatened with death. It may be many months, but no longer than several years, at least.
Tarok: I'm a prisoner.
Zoraton: Be reasonable, shaman - it is for the sake of all of Draenor.
Tarok: Why don't *you* be reasonable for once in your life? You worship demons! You have had thousands killed for your goals of domination!
Zoraton: Oh, what next? Are you really going to call me a villain?
Zoraton: We are merely doing what is necessary to save our homeworld. Ner'zhul may be forceful at times, but he has our survival in mind.
Tarok: Do you not see this from my angle? Every part of the society I've grown up in has been destroyed by you damned warlocks. Many of my friends were executed in cold blood in your selfish rise to power! The remainder of my people were left alone alongside voracious clans of killers, like a sheep surrounded by wolves!
Tarok: Do not speak to me of Ner'zhuls plans for survival when I have lived in fear of annihilation for a great many years.
Tarok: If you warlocks and necromancers gave up your powers and embraced shamanism like had worked for thousands of years, we would have a chance to fight back whatever taint the demons have upon us!
Zoraton: You can not deny the power the bloodlust has given the clans. We have the ability to conquer worlds, ones that secure our future.
Tarok: The future of you warlocks. Shamans, humans, draenei ... how many other races become extinct for your 'security' and what's really an obsession for power and control?!
Zoraton: I tire of this prattle. Regardless, it is too late for us to change back. We have learned to divine some of the demons powers without harm.
*A short pause*
Tarok: What if I die? I can kill myself to stop this plan.
Zoraton: I am truly disappointed in your thinking. You will find that your magics and energy are massively reduced in your ... 'room'. We shall feed you twice a day, so again I ask you to be thankful.
Tarok: Thankful?! Why you fu-
Zoraton: I'm sure that, given time, you will understand. I am a patient being ... but you greatly test my limit.
*He hurls a bolt of some sort at Tarok, who falls over.*
Shadow Moon Orc #1: You just knocked 'im out! I can't believe you left this pathetic shaman with any teeth!
Zoraton: Hold that stinking tongue of yours, before I remove it myself!
Zoraton: For your puny intellect, know that it is easier this way in the long term. Ner'zhul now wants me to report back to him so I shall do so.
Zoraton: Keep him alive and unharmed, or you shall have at least my wrath to contend with!
*He leaves.*
Shadow Moon Orc #1: Bah! That wrath will do nothing an axeblow of mine into your weedy back!
...
Shadow Moon Orc #2: 'Ere, you want a game of Kozza?
Shadow Moon Orc #1: M'kay. Where the dice?
Shadow Moon Orc #2: Uh, they in barracks.
Shadow Moon Orc #1: Pah. This weakling isn't going anywhere. Let's go get 'em.
Fade out.
--
Fade in again. Tarok is awake.
Tarok: Another ... fine ... mess.
Pause as he collects his thoughts.
Tarok: My powers are ... gone. Even the spirits can not enter this cell ...
Tarok: I ... am truly doomed.
Tarok: (Trying to sound brave and noble, but is sorrowful) But ... if the clan was let through ...perhaps it was - wait, what's that noise?
*Shot of a nearby wall for a second.
The wall suddenly falls down, shaking the area.*
Tarok: What the-?
*A battle squadron of elite Shining Talon forces (and Axe Grinder trolls if level 1's subquest was done) enter the area, lead by Drakal.
Drakal: Chieftain! Thank the spirits you're alive!
*He hits the switch trapping Tarok, who leaves his cell.*
Tarok: What - what is happening?
Drakal: The clan has went through the portal, much to the word of that Warlock, but we did not trust him with your life. They did not guard all of us, so came to rescue you.
Tarok: But ... but why? You could have went to Azeroth and not risked death!
Drakal: You have already risked your life for ours - for the whole clan, many a time! We could not leave this world without you!
(If the priests were returned in level 1)
Axe Grinder Troll: Ya, you always kept a safe haven for us in the Axe Grinder tribe. Our bodies would be ornaments on those Bone Chewers if it weren't for you, mon!
Drakal: Come chieftain, we have little time for talk. We must escape this rotten pit and get to the portal.
Tarok: I can feel my powers returning to me ... it feels good to be as aware as the spirits once more.
Tarok: Wait ... Zoraton said the link between nature and the world had to be kept by the shamans ... But I know that the elements have almost died off ...
Tarok: I ... I can hear a spirit now ... They ... they what? ... The elements ... they understand that I must leave. It saddens me to hear them say so, but ... they tell me it must be done.
Tarok: ... Because if Ner'zhul and the warlocks are not stopped, entire other worlds will have their elements destroyed!
Tarok: Then it is settled - I shall forsake whatever plan I was being made part of. Come, let us fight our way to sanctuary without respite!
---
*If they go back up the tunnel where they came in.
Drakal: Damn! Our exit was destroyed. We must get to the main entrance, chieftain!
*At some point near the start.*
Drakal: Chieftain, we think there are a group of mercenaries working for the Shadow Moon here. If we can raise enough gold, we may be able to buy them to our side!
Tarok: Interesting. I suspect there may be enough gold somewhere around here to do so.
---
GAMEPLAY: If you haven't guessed it, this is just like Kael's escape from the dungeons of Dalaran. Obviously, there are differences. The main enemy are Shadow Moon (Black team colour) orcs acting as guards, with various cells of creatures from Azeroth except for Alliance humans (Because Tarok wants to make peace with them and would get into a conversation :-P) - bandits, generic dungeon monsters, gnolls, kobolds, trolls, other orcs and ogres, etc). Some of them (e.g. trolls) can be rescued depending on their race, otherwise they attack the player. Small puzzles are welcome too.
---
*Near the exit, there is a huge battle setup over a wide bridge.
BOSS BATTLE: Xor'gon. Gul'dan styled Warlock with Grizzar and some elite Shadow Moon forces.*
Tarok: Grizzar! How a traitor such as you remains alive I do not know!
Grizzar: Hah. Your insults mean nothing to me. The demonic blood I drank has given me much more power than your pathetic shamanism ever could!
Tarok: So that explains your skin, then. You will find that the demonic ways are a short way to power, but not a stable one.
Tarok: And this is Xor'gon, I presume?
Xor'gon: That is correct, but I do not care for whatever is your pitiful name. Word spread quickly of your capture and so I decided to see you for myself.
Xor'gon: Zoraton was naive to leave you so ... healthy. Yes ... I can sense your power with the elements. Ner'zhul is right to keep you - if he can keep this world alive, he can create portals to new worlds and we can escape Draenor!
Tarok: I am not surprised that you Warlocks would forsake our entire homeworld for your safety. Your lack of honour reaches no bounds!
Xor'gon: Honour is for the foolish and gullible. That is precisely why you shamans were rightly wiped out.
Xor'gon: At least now I can subdue and return you to your cell. In fact, I will see if I can continue my experiments to leech the elemental powers from shamans.
Tarok: You monster!
Xor'gon: I shall make certain you never leave this place. I shall break down and lock away your soul forever!
Grizzar: There are no more words to say, dog, except that you are going to die this time!
Tarok: I am likewise through talking - defend your miserable hides, if your demonic powers are able to!
*The battle is naturally difficult but not impossible.
Brief scene. Xor'gon is on the floor, ala the Witch Doctor in the demo campaign.*
Xor'gon: You won't ... leave ... alive!
*There is a huge bolt from his body, and then an earthquake. Then he dies.*
Tarok: There is the exit. Quickly, over the bridge!
*Everyone moves over. Drakal remains on the other side and sees everyone over*
Tarok: The bridge is collapsing! Drakal!!
*The bridge indeed falls apart. More Shadow Moon forces appear on Drakal's side.*
Drakal: Go, my chieftain!
*He hesitates.*
Drakal: Save the clan, chieftain - GO!
Shadow Moon Grunt: Rip him apart like the whelp he is!
Drakal: *Shouts a war cry.* Victory or death!!
*He takes down several of them, Boromir-style, but is gradually overwhelmed and killed.*
Tarok: Drakal! No!!
*As a few more SM grunts approach from another tunnel on the other side, Tarok finally leaves.
End of level.*
---
5 - VICTORY OR DEATH (Cinematic)
Location: Near the Dark Portal ...
Purpose: To propel Tarok into Azeroth and reward the player with an awesome cinematic for their efforts.
Main Quest: None.
Subquests: None.
*All of the ST orcs who escaped from the prison under the Dark Portal are gathered, all are on wolves.*
Barik: We are all accounted for, my chieftain. We brought enough wolves ... and the Dark Portal is up ahead.
Barik: But there are numerous fortifications by the Shadow Moon warriors ...
*An eery silence ... Tarok finally then speaks to his fellow wolf riders, similar to Maximus at the start of Gladiator.*
Tarok: Drakal ... died to save me. Just as we all have fought - to save one another. We are all brothers in blood.
Tarok: A friend once told me that life is but a dream, flickering across your mind as you experience some of reality.
If life is the dream, then war is the nightmare. I believe we can fight and pass through the darkness ... and return to the tranquil dream, if we choose to.
I do not expect anyone to do this. I understand if any of you wish to leave, for we could all very well die this day and be forgotten.
Barik: If there is a chance to safeguard the future of the clan, then it is all worth it chieftain!
Revinoth: Our minds are set - we choose to rescue you and now we choose to fight. There is no greater way to die than for our freedom!
Barik: If our deaths save the clan, then let it be done.
Revinoth: Victory or death!
Tarok: Then we all understand. We shall each sacrifice something before this is over. Assemble into formation if you wish to join me!
*They all do so on a hill, the sun shining over the red land. We see a shot like from Rohann's almighty charge in "Return of the King". There is silence as the camera pans over them, slowly. Tarok is in the middle and moves foward.*
Tarok: Into the jaws of death we go.
Tarok: (Aloud) Victory or death!
*The orcs brandish their weapons*
Barik, Revinoth, Orcs: (Multiple) VICTORY OR DEATH!
*Everyone charges foward. Massive sound effects of a stampede!
#Iron Maiden - Wildest Dreams begins to play.#
(Alternatively 'Run to the Hills' or 'The Clansman')
The resultant scenes are of a few elite Shining Talon cavalry charging through squadrons of fortified Shadow Moon forces in spectacular fashion (No towers), with Tarok leading the way as the enemy are brutally cut down.
At 2:15 the group rise up a mountain. At 2:33 they reach a plateau and calmly move over the top. At 3:02 they descend it at a fast pace.*
We see Tarok and his men finally reaching the close proximity of the Dark Portal.
We see Zoraton and a large group of SM raiders and orcs approaching nearby. They greatly outnumber Tarok's forces, but are at least a hundred metre's away.*
Zoraton: I see you have rejected my choice. You have annoyed me, to say the least, shaman.
Tarok: Go back to your master in the shadows! Tell him we shall never be pawns!
Zoraton: I gave you the chance to avoid bloodshed, and now you must realise what I resort to! I hope you also realise that you are greatly outnumbered. We shall cut you all down!
*Tarok is seen meditating briefly.*
Zoraton: Attack! Let none of them live except the shaman!
*We see the grim charge of the SM forces. Then suddenly the camera spins over to Tarok. A dramatic sound and then music play as a hundred SPIRIT WOLVES (Level 3) are summoned by Tarok in front of him. They instantly charge at the enemy, soon decimating their ranks. Tarok then hurries over to the Portal.*
Tarok: I can now activate this spell I learned long ago. It should last for enough time.
*He makes a magical gesture and the Portal activates.*
Tarok: Hurry into it! I will go after you!
Barik: No Chieftain, we shall go after you!
*A pause as he hesitates, then he goes in. Everyone else follows.
We see several Shadow Moon forces battling the wolves in the distance. Zoraton is back out the way of the fighting, as we zoom up to his face and pan around him as is looking towards the Portal.*
Zoraton: Curse you, shaman! Azeroth is a small place to hide. A small place!
*We zoom in on the Portal and it deactivates, then we suddenly fadeout.
End of level.*
---
6 - NEW DAWN (Cinematic)
Location: Southern Azeroth
Purpose: To conclude the story and give relief to the player's mind about the events.
Main Quest: None.
Subquests: None.
*Level to be made in a simialr style to the introduction, with several scenes.
Tarok is speaking throughout all of this.*
I had done it. The clan had done it. We had achieved sanctuary and had fought to a new day.
*Fadein to a scene of a glorious, sunny area of Azeroth. A few ST orcs move about.
We made it to Azeroth, and I found my clan waiting for us alongside members of the Burning Blade. They were the last clan of the Horde in Azeroth, set to guard the Portal. Though I sensed they were corrupted by the powers of the demons, they seemed to be set to their doom as the Alliance forces approached. Their enemies were bearing down on the Dark Portal itself. Still, they let us pass, seemiingly accepting their deaths.
I knew we would not be warmly received by the humans, and there the threat of Shadow Moon forces giving chase was also present. I did not want a single member of my clan to be under the threat of capture, thus we quickly fled South. Despite suffering some fatigue for travelling for so long, everyone I saw in the clan were relieved. As was I, for my promise had been fulfilled.
Though we were anxious in both our fear and wonder, we were finally glad to be in a whole new world. The travelling was long, but after many days we came to a huge forest. We eventually made our home there.
We had achieved what once seemed impossible, all because we had believed in what we could do. We have reached our salvation and found peace.
I do not know what awaits my people here, but I believe the worst is behind us ... though I realise anything can happen in the future, both good and bad.
Yet there was still much to do - to explore and settle in this world and for our shamans to adapt to the new elements of it.
I also wanted to hear the news of the Second War, to find the Frost Wolves and to eventually see if I could propose peace between the humans and my people.
But those are stories ... for another time ...
---
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